# text: "To make this a fully functional copy of Spaceway 2000‚Ñ¢, insert the master disk."
# item 3: TEXT (0x88) disabled
# bounds: x1=10 y1=90 x2=288 y2=154
# text: "This is a one-time validation process and is, in all honesty, the most painless copy protection we\'ve found. You can put Spaceway 2000‚Ñ¢ on all your machines."
DITL_1000.txt
# 24 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=310 y1=230 x2=390 y2=250
# text: "Adjust"
# item 1: BUTTON (0x04) enabled
# bounds: x1=240 y1=230 x2=300 y2=250
# text: "Cancel"
# item 2: ICON (0xA0) disabled
# bounds: x1=10 y1=10 x2=42 y2=42
# ICON resource ID: 150
# item 3: TEXT (0x88) disabled
# bounds: x1=50 y1=10 x2=155 y2=26
# text: "Adjust Memory"
# item 4: CUSTOM (0x80) disabled
# bounds: x1=10 y1=216 x2=237 y2=252
# data: ""
# item 5: TEXT (0x88) disabled
# bounds: x1=105 y1=180 x2=226 y2=196
# text: "Memory Required:"
# item 6: EDIT_TEXT (0x10) enabled
# bounds: x1=230 y1=180 x2=272 y2=196
# text: ""
# item 7: TEXT (0x88) disabled
# bounds: x1=275 y1=180 x2=286 y2=196
# text: "K"
# item 8: CUSTOM (0x80) disabled
# bounds: x1=10 y1=170 x2=390 y2=207
# data: ""
# item 9: TEXT (0x88) disabled
# bounds: x1=10 y1=50 x2=98 y2=66
# text: "Monitor Size:"
# item 10: TEXT (0x88) disabled
# bounds: x1=210 y1=50 x2=291 y2=66
# text: "Color Depth:"
# item 11: RADIO_BUTTON (0x06) enabled
# bounds: x1=230 y1=70 x2=353 y2=88
# text: "Black and White"
# item 12: RADIO_BUTTON (0x06) enabled
# bounds: x1=230 y1=87 x2=309 y2=105
# text: "16 Colors"
# item 13: RADIO_BUTTON (0x06) enabled
# bounds: x1=230 y1=104 x2=317 y2=122
# text: "256 Colors"
# item 14: RADIO_BUTTON (0x06) enabled
# bounds: x1=230 y1=121 x2=379 y2=139
# text: "Thousands of Colors"
# item 15: RADIO_BUTTON (0x06) enabled
# bounds: x1=230 y1=138 x2=362 y2=156
# text: "Millions of Colors"
# item 16: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=70 x2=171 y2=88
# text: "512 x 342 (Classic)"
# item 17: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=87 x2=179 y2=105
# text: "640 x 480 (13\"/14\")"
# item 18: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=104 x2=149 y2=122
# text: "832 x 624 (16\")"
# item 19: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=121 x2=157 y2=139
# text: "1024 x 768 (21\")"
# item 20: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=142 x2=88 y2=160
# text: "Other:"
# item 21: EDIT_TEXT (0x10) enabled
# bounds: x1=95 y1=143 x2=129 y2=159
# text: ""
# item 22: TEXT (0x88) disabled
# bounds: x1=133 y1=143 x2=143 y2=159
# text: "x"
# item 23: EDIT_TEXT (0x10) enabled
# bounds: x1=147 y1=143 x2=181 y2=159
# text: ""
DITL_801.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=270 y1=170 x2=330 y2=190
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=10 y1=10 x2=42 y2=42
# ICON resource ID: 150
# item 2: TEXT (0x88) disabled
# bounds: x1=50 y1=10 x2=217 y2=26
# text: "Spaceway 2000‚Ñ¢ Demo"
# item 3: TEXT (0x88) disabled
# bounds: x1=50 y1=50 x2=332 y2=132
# text: "Thank you for trying the Spaceway 2000‚Ñ¢ demonstration version. The full version can be purchased from most of the popular Macintosh software outlets, or directly from Casady & Greene, Inc."
# item 4: TEXT (0x88) disabled
# bounds: x1=50 y1=140 x2=249 y2=190
# text: "22734 Portola Drive\nSalinas, CA 93908-1119\n(408) 484-9228"
DITL_800.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=270 y1=170 x2=330 y2=190
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=10 y1=10 x2=42 y2=42
# ICON resource ID: 150
# item 2: TEXT (0x88) disabled
# bounds: x1=50 y1=10 x2=217 y2=26
# text: "Spaceway 2000‚Ñ¢ Demo"
# item 3: TEXT (0x88) disabled
# bounds: x1=50 y1=50 x2=330 y2=153
# text: "This demonstration version only allows you to play through 5 of the 99 levels, and will not save your preferences.\n\nThe real version will also allow you to save your game."
DITL_710.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=240 y1=70 x2=300 y2=90
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=10 y1=10 x2=42 y2=42
# ICON resource ID: 150
# item 2: TEXT (0x88) disabled
# bounds: x1=50 y1=10 x2=307 y2=48
# text: "Please choose which level (1-10) you would like to start at."
# item 3: EDIT_TEXT (0x10) enabled
# bounds: x1=95 y1=60 x2=135 y2=76
# text: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=50 y1=60 x2=90 y2=76
# text: "Level:"
# item 5: BUTTON (0x04) enabled
# bounds: x1=170 y1=70 x2=230 y2=90
# text: "Cancel"
DITL_700.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=350 y1=100 x2=408 y2=120
# text: "Cancel"
# item 1: BUTTON (0x04) enabled
# bounds: x1=70 y1=70 x2=150 y2=90
# text: "2 Colors"
# item 2: BUTTON (0x04) enabled
# bounds: x1=160 y1=70 x2=240 y2=90
# text: "16 Colors"
# item 3: BUTTON (0x04) enabled
# bounds: x1=250 y1=70 x2=330 y2=90
# text: "256 Colors"
# item 4: BUTTON (0x04) enabled
# bounds: x1=70 y1=100 x2=195 y2=120
# text: "16-Bit Colors"
# item 5: BUTTON (0x04) enabled
# bounds: x1=205 y1=100 x2=330 y2=120
# text: "32-Bit Colors"
# item 6: ICON (0xA0) disabled
# bounds: x1=20 y1=10 x2=52 y2=42
# ICON resource ID: 130
# item 7: TEXT (0x88) disabled
# bounds: x1=70 y1=10 x2=403 y2=63
# text: "Spaceway 2000‚Ñ¢ requires that your monitor display 2, 16, 256, 16-Bit (Thousands), or 32-Bit (Millions) colors. Which would you like to use?"
DITL_600.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=282 y1=120 x2=340 y2=140
# text: "Okay"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=30 y1=60 x2=320 y2=80
# data: ""
# item 2: CUSTOM (0x80) disabled
# bounds: x1=10 y1=10 x2=210 y2=30
# data: ""
DITL_510.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=280 y1=120 x2=340 y2=140
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=10 y1=10 x2=42 y2=42
# ICON resource ID: 150
# item 2: TEXT (0x88) disabled
# bounds: x1=60 y1=10 x2=135 y2=26
# text: "Warning!"
# item 3: TEXT (0x88) disabled
# bounds: x1=60 y1=50 x2=340 y2=106
# text: "Spaceway 2000 was unable to change the masking option. You can try to give the game more memory to solve the problem."
DITL_500.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=282 y1=120 x2=340 y2=140
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=10 y1=10 x2=42 y2=42
# ICON resource ID: 320
# item 2: TEXT (0x88) disabled
# bounds: x1=60 y1=20 x2=330 y2=102
# text: "Warning!\n\nTo continue playing your game of Spaceway 2000‚Ñ¢, you must return the game monitor to its original color depth."
DITL_420_High Score.txt
# 12 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=268 y1=184 x2=326 y2=204
# text: "Okay"
# item 1: ICON (0xA0) disabled
# bounds: x1=298 y1=9 x2=330 y2=41
# ICON resource ID: 420
# item 2: CUSTOM (0x80) disabled
# bounds: x1=11 y1=9 x2=211 y2=29
# data: ""
# item 3: CUSTOM (0x80) disabled
# bounds: x1=11 y1=87 x2=330 y2=133
# data: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=11 y1=33 x2=268 y2=83
# text: "Your score of ^0 qualifies you for #^1 in the high scores. Choose a plate and type in up to 7 characters."
# item 5: CUSTOM (0x80) disabled
# bounds: x1=11 y1=140 x2=19 y2=148
# data: ""
# item 6: CUSTOM (0x00) enabled
# bounds: x1=51 y1=147 x2=85 y2=164
# data: ""
# item 7: CUSTOM (0x00) enabled
# bounds: x1=101 y1=147 x2=135 y2=164
# data: ""
# item 8: CUSTOM (0x00) enabled
# bounds: x1=151 y1=147 x2=185 y2=164
# data: ""
# item 9: CUSTOM (0x00) enabled
# bounds: x1=201 y1=147 x2=235 y2=164
# data: ""
# item 10: CUSTOM (0x00) enabled
# bounds: x1=251 y1=147 x2=285 y2=164
# data: ""
# item 11: CUSTOM (0x80) disabled
# bounds: x1=136 y1=93 x2=204 y2=127
# data: ""
DITL_300.txt
# 29 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=430 y1=271 x2=490 y2=291
# text: "Okay"
# item 1: CUSTOM (0x00) enabled
# bounds: x1=440 y1=194 x2=480 y2=234
# data: ""
# item 2: CUSTOM (0x80) disabled
# bounds: x1=10 y1=216 x2=410 y2=291
# data: ""
# item 3: CUSTOM (0x00) enabled
# bounds: x1=205 y1=10 x2=269 y2=74
# data: ""
# item 4: CUSTOM (0x00) enabled
# bounds: x1=340 y1=10 x2=404 y2=74
# data: ""
# item 5: CUSTOM (0x00) enabled
# bounds: x1=205 y1=103 x2=269 y2=167
# data: ""
# item 6: CUSTOM (0x00) enabled
# bounds: x1=340 y1=103 x2=404 y2=167
# data: ""
# item 7: CUSTOM (0x80) disabled
# bounds: x1=205 y1=79 x2=325 y2=94
# data: ""
# item 8: CUSTOM (0x80) disabled
# bounds: x1=340 y1=79 x2=460 y2=94
# data: ""
# item 9: CUSTOM (0x80) disabled
# bounds: x1=205 y1=172 x2=325 y2=187
# data: ""
# item 10: CUSTOM (0x80) disabled
# bounds: x1=340 y1=172 x2=460 y2=187
# data: ""
# item 11: CUSTOM (0x80) disabled
# bounds: x1=64 y1=43 x2=184 y2=58
# data: ""
# item 12: CUSTOM (0x80) disabled
# bounds: x1=64 y1=73 x2=184 y2=88
# data: ""
# item 13: CUSTOM (0x80) disabled
# bounds: x1=64 y1=103 x2=184 y2=118
# data: ""
# item 14: CUSTOM (0x80) disabled
# bounds: x1=64 y1=133 x2=184 y2=148
# data: ""
# item 15: CUSTOM (0x80) disabled
# bounds: x1=64 y1=163 x2=184 y2=178
# data: ""
# item 16: CUSTOM (0x00) enabled
# bounds: x1=279 y1=33 x2=297 y2=51
# data: ""
# item 17: CUSTOM (0x00) enabled
# bounds: x1=414 y1=33 x2=432 y2=51
# data: ""
# item 18: CUSTOM (0x00) enabled
# bounds: x1=279 y1=126 x2=297 y2=144
# data: ""
# item 19: CUSTOM (0x00) enabled
# bounds: x1=414 y1=126 x2=432 y2=144
# data: ""
# item 20: CUSTOM (0x00) enabled
# bounds: x1=20 y1=40 x2=38 y2=58
# data: ""
# item 21: CUSTOM (0x00) enabled
# bounds: x1=20 y1=70 x2=38 y2=88
# data: ""
# item 22: CUSTOM (0x00) enabled
# bounds: x1=20 y1=100 x2=38 y2=118
# data: ""
# item 23: CUSTOM (0x00) enabled
# bounds: x1=20 y1=130 x2=38 y2=148
# data: ""
# item 24: CUSTOM (0x00) enabled
# bounds: x1=20 y1=160 x2=38 y2=178
# data: ""
# item 25: CUSTOM (0x80) disabled
# bounds: x1=10 y1=10 x2=195 y2=25
# data: ""
# item 26: CUSTOM (0x80) disabled
# bounds: x1=10 y1=30 x2=195 y2=187
# data: ""
# item 27: CUSTOM (0x80) disabled
# bounds: x1=10 y1=190 x2=410 y2=213
# data: ""
# item 28: BUTTON (0x04) enabled
# bounds: x1=430 y1=241 x2=490 y2=261
# text: "Save"
DITL_230_Options.txt
# 17 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=260 y1=272 x2=320 y2=292
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=190 y1=272 x2=250 y2=292
# text: "Cancel"
# item 2: BUTTON (0x04) enabled
# bounds: x1=10 y1=272 x2=70 y2=292
# text: "Default"
# item 3: TEXT (0x88) disabled
# bounds: x1=10 y1=30 x2=251 y2=79
# text: "If Spaceway 2000 seems sluggish, try decreasing the number of stars or turning off masks."
# item 4: CUSTOM (0x80) disabled
# bounds: x1=10 y1=8 x2=210 y2=28
# data: ""
# item 5: ICON (0xA0) disabled
# bounds: x1=289 y1=8 x2=321 y2=40
# ICON resource ID: 520
# item 6: CUSTOM (0x80) disabled
# bounds: x1=10 y1=82 x2=320 y2=83
# data: ""
# item 7: CUSTOM (0x80) disabled
# bounds: x1=10 y1=262 x2=320 y2=263
# data: ""
# item 8: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=89 x2=195 y2=107
# text: "Show Background Stars"
# item 9: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=179 x2=208 y2=197
# text: "Display Zoom Rectangles"
# item 10: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=199 x2=158 y2=217
# text: "Randomize Levels"
# item 11: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=219 x2=190 y2=237
# text: "Play Background Music"
# item 12: RADIO_BUTTON (0x06) enabled
# bounds: x1=40 y1=107 x2=208 y2=125
# text: "Least Number of Stars"
# item 13: RADIO_BUTTON (0x06) enabled
# bounds: x1=40 y1=124 x2=236 y2=142
# text: "Moderate Number of Stars"
# item 14: RADIO_BUTTON (0x06) enabled
# bounds: x1=40 y1=141 x2=218 y2=159
# text: "Normal Number of Stars"
# item 15: RADIO_BUTTON (0x06) enabled
# bounds: x1=40 y1=158 x2=133 y2=176
# text: "Extra Stars"
# item 16: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=239 x2=185 y2=257
# text: "Use Mask on Graphics"
DITL_220_Keys.txt
# 23 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=263 y1=208 x2=321 y2=228
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=189 y1=208 x2=247 y2=228
# text: "Cancel"
# item 2: BUTTON (0x04) enabled
# bounds: x1=13 y1=208 x2=71 y2=228
# text: "Default"
# item 3: TEXT (0x88) disabled
# bounds: x1=10 y1=32 x2=259 y2=68
# text: "Select an icon below and hit the key you want assigned to that function."